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The development continues |
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Written by Buschi.bb
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Saturday, 02 August 2008 |
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At first we wish to thank the community for the fast,
detailed and constructive feedback on 1.9 and 1.9a.
A big part of the Dev team met on a LAN organized by the O.P.A. Clan and we had the opportunity to
discuss things and to collect new ideas.
We decided to put the ricochet and the player shadows back
into the game, of course only if the performance impact is not too heavy.
At the moment we are preparing the game for these features,
e.g. some maps have to be fixed to display the player shadows properly.
When there are appreciable news you will hear from us again.
Furthermore we are looking for beta tester, coder and
modeler etc.
Applications to
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
or in the Forum.
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TO:Crossfire Hotfix Release |
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Written by Buschi.bb
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Thursday, 24 July 2008 |
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Only 1 week after the release of the patch 1.9 we are proud
to present you the first hotfix 1.9a with small changes
based on the feedback we recieved for 1.9. Be sure to check
out the changelog for precise information.
Changelist of TO:Crossfire 1.9a Engine Updates:
- fixed VIP Bug with Buymenu
- fixed error log file - fixed low detail menu grafic
- added option to increase performance in buymenu
Fixed Maps:
* OBJ-Asylum][
* OBJ-Asylum][-VIP
* OBJ-Drought][
* OBJ-Getaway][
Patch from TO:C 1.9 to 1.9a (Checksum = 1fdd215130087547a302d161f0fba7cf
) - 27 MByte
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