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OBJ-Anvil - by Spin
C4 scenario – Terrorists plan a bit of industrial espionage, Special Forces dig their heels in for a siege. This industrial themed map brings fast and tight action that should please shottie whores and snipers alike.
OBJ-Avion - by BabyNuke
Console scenario – Set in a small airport in a desert dust storm, this map brings fast action, crisp visuals and some great z-axis fighting. A sure fire crowd pleaser.
OBJ-Blink - By Antilop
Hostage scenario –
OBJ-Bushido - By Zer0.BE
Hostage scenario –
OBJ-CaspianSea - by Pere-Fouetard
C4 scenario – Set in an eastern oil refinery, Special forces and terrorists battle it out in a high tempo map which brings close combat action to the fore.
OBJ-Dagger - By BabyNuke
Hostage scenario – A Fast paced indoor action map where Special Forces have to deal with a hostage
situation in a close combat environment. Either sneak those held
captive out or just wipe out the enemy in advance.
OBJ-Deluge – By Ssswing'
C4 scenario –
OBJ-Downtown - By SweDalg
C4 scenario – Bringing its own distinctive style, Downtown is set on the moonlit streets of a sprawling modern metropolis.
OBJ-Forge2– By Ssswing´ and Levithan
Hostage scenario - The classic Forge Map from Tactical Ops with new elements and nice effects. Get out the hostages out on a rainy day.
OBJ-Hyperion – By Milli
C4 scenario – Set on a dockside, this industrial themed map has a layout that takes 10 minutes to learn and forever to master. Combining concentrated z-axis fighting with both long range and close combat areas.
OBJ-Infernum – By somb]i[
Fast action, wide streets,
no clutter and locations for every weapon to have it's use. Infernum
shows once again that somb]I[ knows his gameplay and has a great visual
style that is distinctive. Grab your guns and hit the pavement!
OBJ-Maui – By Milli
Hostage scenario – Description coming soon...
OBJ-Medina – By BabyNuke
Hostage scenario – Night time in the middle east and a classic battle
will be fought. A simple layout with a strong theme makes this map a
favourite among the team.
OBJ-Prelude – By Ssswing’
Hostage scenario – Set in a lush farmyard setting Prelude shows the visual and gameplay skills of Ssswing’s mapping to its fullest.
OBJ-Province – By somb]I[
C4 scenario – A TO classic returns. Since 2.0 province has been a crowd pleaser, it returns for TOC with an amazing reworking from sombi. Quite simply the best incarnation of province yet.
OBJ-Rage – By somb]I[
C4 scenario – Drawing on classic gameplay influences, Rage brings what looks likely to be a clanwar standard to TOC. Following the visual theme of province’s European town this map is bound to attract a regular place on server rotations.
OBJ-Richelieu – By Pere-Fouetard
C4 scenario – Description coming soon...
OBJ-Salsa - By somb]I[
C4 scenario - Description coming soon...
OBJ-StGeorge – By r@yden and RestCreW
Hostage scenario – Rapid is the only word to describe both the gameplay in this map and ray and resti’s development. Born in just a few short weeks and making it into the beta by a whisker this is a classic small, fast action map that will go down a storm on the publics.
OBJ-SunsetBlossom – By PSYCH[o]
Team elimination scenario – SSB is a long time favourite among the team, set in a small Japanese village, this map brings a little of everything together, offering great options for rushers or stealthy players alike.
OBJ-Trooper– By Erik
Hackpanel scenario - The classic Trooper in a redesigned area.
Also make sure to check out BeyondUnreal, PlanetUnreal, TO-Gamer and TO-Nation (german) for some exclusive shots.
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