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Well, another week goes by and it's time for this week's update..
The first big news of the week is that we have found ourselves an animator, we will introduce him officially shortly, hopefully with a newspost showing off some of his work. What this means for the game is that we should be able to get some nice animation and improved playermodel rigs into beta 2.0 as planned.
Work wise this week a couple more playermodels have gone ingame, taking the current count to 8 SF models, 4 terr models and 1 hostage. Both teams now have a female model. We hope that for beta 2.0 we could be looking at around 8-10 distinct characters per team with 2 or 3 different hostages.
Taunt anims have been added into the game, including 'Team Action' motions (eg: halt, left, right).
Further work has been ongoing with finetuning the weapons, no dramatic changes but enough to give greater distinction and worth to certain guns we feel aren't fitting too well right now.
Rayden has once again put on his coding hat and made some improvements to the server browser and kill descriptions.
With the corner bug fixed we are currently considering whether to bring out a small hotfix patch incuding just a few improvements before beta 2.0, we would like your feedback on this...we don't want to overload with patches for new players, but I know alot of people want the corner bug fixed asap.
Thats it for this week, thanks for reading.
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